Red Booster Deck
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Killer Bunnies are back, and no one is safe with Red bunnies, each having a special power! The Red Booster Deck adds 55 cards to your existing set, plus a Red twelve-sided die.
Other fantastic cards include: Rooney's Weapons Emporium to give players a second Killer Bunnies market to buy back used weapons, Defense Cards to eliminate weapons, Barriers to protect your bunnies from Roaming Run cards, and four Carrots – now there are 16 to collect!
Can you defeat the Quite Irascible Diffractable Cheese Balls? Can you even say Quite Irascible Diffractable Cheese Balls? Send bunnies three rounds ahead in time with Bunny To The Future! The laughs continue as this wild and wacky Red Booster Deck delivers more intense strategy and even more Carrot grabbin' fun!RESOURCES
WHERE TO BUYPurchase → Red Booster Deck in Merch Store
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ADD THIS BOOSTER TO YOUR STARTER DECK!
All Booster Decks are compatible with the Blue Starter Deck. However, Killer Bunnies plays best when the Booster Decks are added in sequential order. (See Adding Booster Decks In Order for details.)
BOOSTER DECK CONTENTS
Red Booster Deck includes 55 large cards, 12 small cards, a Red 12-sided die, and instructions.
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CARD LIST
- 0166 – Congenial Bunny – Red
- 0167 – Gleeful Bunny – Red
- 0168 – Lumbering Bunny – Red
- 0169 – Sinister Bunny – Red
- 0170 – Timid Bunny – Red
- 0171 – Choose A Carrot
- 0172 – Choose A Carrot
- 0173 – Choose 2 Carrots
- 0174 – Feed The Bunny – 3 Cabbage and 3 Water
- 0175 – Feed All Your Bunnies – 1 Cabbage and 1 Water
- 0176 – Everyone Feed A Bunny – 1 Cabbage and 1 Water
- 0177 – Suction Cup – Weapon Level 1
- 0178 – Mousetrap – Weapon Level 3
- 0179 – Grappling Hook – Weapon Level 5
- 0180 – Centrifuge – Weapon Level 7
- 0181 – Cruise Missile Prime – Weapon Level 9 (Roaming Red Run)
- 0182 – Quite Irascible Diffractable Cheese Balls – Weapon Level 11
- 0183 – Activate The Minilith
- 0184 – Bankruptcy
- 0185 – Barrier
- 0186 – Barrier
- 0187 – Carrot Exchange
- 0188 – Clumsy Congenial
- 0189 – Dude, Where's My Carrot?
- 0190 – Europan Robotic Titanium Termites
- 0191 – Holographic Bunny
- 0192 – Lucky Clover – Bunny Modifier, Quindruple
- 0193 – The Mystery Urn
- 0194 – Rainbo
- 0195 – Red Light District
- 0196 – Rooney's Weapons Emporium (Closed)
- 0197 – Bounty Mounty
- 0198 – Free Cabbage and Free Water
- 0199 – Free Defense
- 0200 – H.E.M.P. (Highly Explosive Missile Package)
- 0201 – Half Price Coupon – Rooney's Weapon Emporium
- 0202 – Show Me The Bunny
- 0203 – Bunny To The Future
- 0204 – Guardian Angle
- 0205 – Terrible Misfortune (Gas Main)
- 0206 – Terrible Misfortune (Quicksand)
- 0207 – Zep Tepi
- 0208 – Kaballa Dolla – 1
- 0209 – Kaballa Dolla – 2
- 0210 – Kaballa Dolla – 3
- 0211 – Kaballa Dolla – 3
- 0212 – Kaballa Dolla – 3
- 0213 – Kaballa Dolla – 5
- 0214 – Kaballa Dolla – 5
- 0215 – Kaballa Dolla – 10
- 0216 – Rooney's Weapons Emporium (Starter Card)
- 0217 – Carrot #13 – Teal'c
- 0218 – Carrot #14 – Russell
- 0219 – Carrot #15 – Buck
- 0220 – Carrot #16 – Gus
Red Small Cards
- One 3 Cabbage
- One 3 Water
- 1 Defense
- 3 Defense
- 5 Defense
- 7 Defense
- 9 Defense
- 11 Defense
- Carrots 13-16
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