Violet Booster

Killer Bunnies return to pillage and burn with the addition of Specialty Bunny cards such as the Priscillian trio that allows players to play extra cards during their turn!!  The Violet Booster Deck adds 55 cards to your existing set, plus a Clear 20-sided die.

New cards include: Reno which causes a police raid on your opponent’s cards, Campaign Contributions for ‘influencing’ (wink, wink) the votes of Senators, Betty Botter for increasing your Radish and Milk supplies and the Grand Slam which, combined with lucky die rolls, awards a player with three Carrots!  Hopefully you won’t be offended, when you see bunnies defended.  The new Defense Cards can eliminate threatening weapons such as Blipverts or the ever-vengeful Heathers!

If the cards you’re saving are quite a bore, exchange them all with Talos Four.  The game will surely have its highs and lows, if your bunnies are eaten by hungry hippos.  If you want your Conquest to be the best, you’ll need the newest deck yet, the color Violet!

Refer to the Card Chart to see the order of card expansion. The Blue Starter Deck is first (#01), followed by the Yellow Booster Deck (#02), the Red Booster Deck (#03), and then the Violet Booster Deck (#04).


CONTENTS: 55 large cards, 16 small cards, a Clear 20-sided die and Instructions.

Preview a few of the cards you’ll find in the Violet Booster Deck!

Killer Bunnies

Killer Bunnies

Killer Bunnies

Violet Booster Deck Cards:
0991 – Specialty Bunny – Single (Tailor Bunny)
0992 – Specilty Bunny – Single (Who Bunny)
0993 – Specialty Bunny – Double (Fawtty Bunnies)
0994 – Specialty Bunny – Double (Bundy Bunnies)
0995 – Specialty Bunny – Triple (Priscillian Bunnies)
0996 – Choose A Carrot
0997 – Choose 2 Carrots
0998 – Choose 2 Carrots
0999 – Feed The Bunny 3/2
1000 – Grand Slam
1001 – Feed All Your Bunnies 3/3
1002 – Everyone Feed A Bunny 3/3
1003 – Weapon Level 2 – Trilobite
1004 – Weapon Level 4 – Rayburn’s Rectangle
1005 – Weapon Level 6 – Rover
1006 – Weapon Level 8 – Blipverts
1007 – Weapon Level 10 – Heathers
1008 – Weapon Level 12 – Menacing Mayan Marker
1009 – Barrier
1010 – Betty Botter
1011 – Bunny Booster (Bunny Modifier)
1012 – Bunny Exchange
1013 – Europan Robotic Titanium Termites
1014 – Hades Hayday
1015 – Holi–Delay
1016 – Lucky Horseshoe – Hexdruple (Bunny Modifier)
1017 – Meltdown
1018 – Reno
1019 – Rooney’s Weapons Emporium Two – 5/Level
1020 – Spin To Win
1021 – Campaign Contributions
1022 – Chocolate Eclair
1023 – Free Defense
1024 – Half Price Coupon (Rooney’s Weapons Emporium Two)
1025 – Protein Resequencer
1026 – Talos Four
1027 – Federal Agents
1028 – Okie Dokie Artichokie
1029 – Scapegoat
1030 – Shiner Senator (Bunny Modifier)
1031 – Winer Senator (Bunny Modifier)
1032 – Terrible Misfortune (Casting) – Hungry Hippos
1033 – Terrible Misfortune (Casting) – Jet Engine
1034 – 2 Dolla
1035 – 3 Dolla
1036 – 5 Dolla
1037 – 5 Dolla
1038 – 10 Dolla
1039 – Copper
1040 – Silver
1041 – Gold
1042 – Carrot #37 – Adra
1043 – Carrot #38 – Boss
1044 – Carrot #39 – Toula
1045 – Carrot #40 – Zoltan

Violet Small Cards:
1 Defense
2 Defense
3 Defense
4 Defense
5 Defense
6 Defense
7 Defense
8 Defense
9 Defense
10 Defense
11 Defense
12 Defense
Carrots 37-40

Copyright 2002-2017
© Playroom Entertainment. All rights reserved. Playroom Entertainment and the Playroom Entertainment logo are trademarks of Playroom Entertainment. Killer Bunnies, KinderBunnies and all respective logos are trademarks of Jeffrey Neil Bellinger, used under license.